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''The Magic of Scheherazade'', known as in Japan, is an action role-playing video game for the Family Computer and Nintendo Entertainment System, released by Culture Brain in 1987 in Japan and 1989 in North America. The story involves the player character, who suffers from amnesia, travelling through time in an attempt to rescue Princess Scheherazade from the evil wizard Sabaron, who has summoned the demon Goragora to do his bidding. The game was innovative for its time, incorporating elements of action-adventure and RPG styles, featuring a unique setting based on the ''Arabian Nights'', allowing time travel between five different time periods, having two different combat systems for real-time solo action and turn-based team battles, and introducing team attacks where two party members could join forces to perform an extra-powerful attack. A manga based on the game was released in Japan.〔Colette Bennett (02/27/2009), (http://www.destructoid.com/an-rpg-draws-near-the-magic-of-scheherazade-122539.phtml ), Destructoid〕 ==Story== The player controls a player-named hero who is a descendant of the great magician Isfa, who unsuccessfully attempted to defend Arabia from the evil wizard Sabaron. As a result, the Hero's memories are erased, and his beloved, Princess Scheherazade, is captured. With the help of the guide Coronya, Isfa's descendant must travel across five worlds to rescue Scheherazade's three sisters, her father, and finally Scheherazade herself. Along the way, eleven NPCs join the party to fight against Sabaron. Once Scheherazade's three sisters and her father are rescued, the hero confronts Sabaron who realizes releasing the demon Goragora was a mistake and it is revealed that Scheherazade was never kidnapped, she had been traveling with Isfa the whole time disguised as Isfa's guide Coronya. The hero then goes to the Dark World and destroys Goragora, returning peace to the land. 抄文引用元・出典: フリー百科事典『 ウィキペディア(Wikipedia)』 ■ウィキペディアで「The Magic of Scheherazade」の詳細全文を読む スポンサード リンク
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